NVIDIA announced that it has signed a tools and middleware license agreement for Playstation3 (PS3) with Sony Computer Entertainment Inc (SCEI). The binary version of the NVIDIA PhysX technology software development kit (SDK) is available to registered PS3 developers for free download and use on the SCEI Developer Network.
NVIDIA PhysX is a physics engine which enables real-time physics in PC and console games. PhysX software is adopted by over 150 games, is used by more than 10,000 registered users and is supported on Sony Playstation 3, Microsoft Xbox 360, Nintendo Wii and PC.
The NVIDIA PhysX technology software development kit SDK consists of a full-featured API and physics engine, designed to give developers, animators, level designers, and artists unprecedented creative control over character and object physical interactions by allowing them to author and preview physics effects in real time. The continued adoption of NVIDIA PhysX technology by the content developers is resulting in games that not only look as realistic as possible, but also provides gaming experiences where the world’s literally come to life: environments become highly interactive with effects such as persistent debris, including shattered glass and weapons ammunition, trees that bend in the wind, and water that flows with body and force.
“NVIDIA is proud to support PLAYSTATION 3 as an approved middleware provider,” said Tony Tamasi, senior vice president of content and technology at NVIDIA. “Games developed for the PLAYSTATION 3 using PhysX technology offer a more realistic and lifelike interaction between the games characters and other objects within the game. We look forward to the new games that will redefine reality for a new generation of gamers.”
The PhysX technology source code SDK for PS3 and all major gaming platforms are available for license directly from NVIDIA.