Rating:




|
Digg this ::
Slashdot ::
Del.icio.us | [?]

Presented last week at G4 TV, John Carmack, the famous developer talked about the upcoming Enemy Territory: Quake Wars and PS3.
John Carmack, the one that gave us Wolfenstein 3D in 1992, the Quake and Doom franchise.
During the interview, John first talked about Enemy Territory, how it was made, the textures and some little hints about the game. But the best part was he was asked about PS3.
He said that Sony is more powerful than XBOX because “the PS3 has more peak performance on there and that’s what Sony was looking for”. But Sony made a mistake when they chose Cell architecture, because Cell needs an asymmetrical approach, not like XBOX which has a symmetric approach and this thing makes XBOX porting a lot easier.
To take full advantage of the Cell architecture developers must break their code in to “small nuggets” and use a different compiler for the SPEs making developing for the PS3 more difficult then it needs to be.
But John is confident that Sony will do well because it still has the dominance in the console market and because that will be publishers and developers that will make games for PS3 even if it takes double time comparing to PC or XBOX.
The trick question in the end was if id Software will make games for PS3, but Carmack gave an evasive answer and he said that they are looking how things are going. We mentioned that they will not make games for Nintendo because they want something powerful to play. id Software till try to make games for all three platforms (PC, XBOX and PS3).
If you’re interested here’s the movie link.
Watch and enjoy.
Tags: John Carmack, Sony, PS3, Cell
No comments






